Download Read Online.torchlight 2 embermage statstorchlight 2 embermage build 2017torchlight 2 embermage build reddittorchlight 2 buildstorchlight 2 embermage fire buildtorchlight 2 frost mage buildtorchlight 2 embermage prismatic bolt buildtorchlight 2 embermage build 2018ELITE PRISMATIC BOLT EMBERMAGE GUIDE with wand + shield.? TABLE OF CONTENT: 1 – SKILLS. 2 – SKILLS CHOICE. 3 – LEVELING.17 Feb 2014 A simple Embermage can be built around the level 1 skill Prismatic Bolt. Core Skills: Prismatic Bolt: 15 points. And the Passives: Fire Brand: 15Embermage – Frostmage Build (Elite NG+) by sydneyh Comprehensive guide to the Embermage by FishofMuu.
Sticky request.18 Sep 2012SKA 6 years ago#2. The most efficient build is prismatic bolt with maxing the lvl 14 passives of all 3 trees, fire brand/ice brand/lightning brand.11 Aug 2013 Another build of mine for one of the common builds, the Prismatic Bolt Again, I didn’t invent the wheel, Prismatic Bolt Embermages are Torchlight II. It every 2 seconds for the previously mentioned semi-phenomenal,5 Oct 201219 Aug 2015 Short but thorough guide for evaluating the Embermage’s skills in Torchlight II.24 Sep 2012 Recommended skill builds for Embermage in Torchlight 2 with tips on talent trees, stats and charging.25 Sep 2012 Like hot chocolate and marshmallows, our Embermage guide is best-used in conjunction with our Torchlight 2 Class Guide, which will be.
Torchlight 2 Embermage Frostmage Build Guide by OdirDisclaimer: First of all let me tell you that english is not my native language, so dont bug me about my gramar or typos;D, and second; This Guide will be very long and will be my first one ever to be written, but I hope it helps some peeps out there.Im writing this Guide because I was getting ueber bored with the prismatic bold build I first tried and which are all over the web. Yes prismatic bold is very efficient and viable but also its overpowered and I expect or hope to see it get nerfed very soon So I decided to play something else and ended up rerolling with Frost. So lets get things started.Table of Content1.Overview2.Stats3.Skills4.Sample Build4.1.Sample skill point distribution throughout the leveling progress4.2.Sample Build Damage Test Video + Thoughts5.Rotations6.Item Build6.1.Best in slot (BiS) Uniques6.2.Spells and Fish Recommendation7.Hints8.Demonstration Video1. OverviewSo there am I sitting and reading through the forums about this and that trying to figure out some things I missed and getting some ideas how to build my frostmage, especially trying to figure out how to surive the best non prismatic bold way in Elite Hardcore. And let me tell you, im level 64 right now and I dont regret going the Frostmage way.What can you expect to do as a Frostmage? Surive alot better then Firemages, do a hell lot of AoE damage therefore, debuff enemies (group play), and buff damage for you and teammates.
And most of all have more fun then spamming PBWhat you can not expect! You wont dish out the very best damage, but you will be the cc king, the best defense isnt always the best offense! Especially when you are playing Hardcore like I am. You cant expect to rock from level one because as a Frost Mage you will scale well better in lategame.2. StatsAh how I missed the good old Stat distribution I was used to, no thanks to the recent other big ARPG out there Runic be blessed!
So i will go through them in the order you will find it i.g. Strength: Ignore this! Enough saidDexterity: Crit Chance&Doge Chance, well as a glass cannon in lower difficutlies I would recomment pushing it a bit more then I did but this Build is intented to survive and not get one shotted.Focus: This will be our main “Focus” of stat distribution, it enhances our elemantal damage as well as our manapool. The crew ps4 reviews.
Put em here!Vitality: As I already mentioned this build goes for a bit more survivability then a pure glass cannon, so we will be putting some of our points in here too, as it enhances our Healthpool as well as our Physical and Elemental Armor Rating.I would recommend going the 3:1:1 Focus/Dex/Vit until you hit 53 Dexterity, why 53? Because this is the magic number to hit +10% Critchance. (If you are not playing HC or on a lower difficulty keep going with 3:1:1 or switch to 3:2 Focus/Dex or full Focus for a full glass cannon build) After you got 53 into Dex switch to a 3:2 Focus/Vit distribution or whatever you like and feel comfortable.So at level 100 your stats should look like this:Strength: 5Dex: 53Focus: 345Vit: 137Thats a total of +10%Crit +170% Edmg + 34% Armor and a Base Healthpool about 4680 HP pretty nifty I think3. SkillsI will look a little closer at the skills my sample build will be using, and giving my thoughts about the skills we will use.First of the Passives:Charge MasteryYour expertise with Charge lets you gain it faster, and retain it longer.Hells yeah, lets us spamm our skills more frequently, whats not to love?
Also every skill exept Hailstorm will generate charge, at level 5 a single Frost Wave into a big group will generate a full charge bar, yes plz! Staff MasteryYour skill with staves lowers the elemental resistances of enemies when you strike them. The effects are also applied to any skill using staff damage and are cumulative with each hit.Essential for debuffing enemies and getting resis low for the extra dmg, must have on elite, since icy blast will stack this debuff to shred their resistence!Frozen FateWhen you kill an enemy, you have chance to freeze up to 4 additional enemies within a 7 meter radius.Who doesnt want more CC? But dont put to much points into it, it will be a cc overkill and those left over points are more suited investing in other skills.Ice BrandWhen you hit a frozen enemy, you do an additional burst of ice damage.Like in a PB Build this will get us the extra damage we are looking for, since all our damage skills have a chance to freeze our foes.
Info: Brands are currently bugged i guess, they will only be triggered by a “hit” this means AoE surface skills like frost wave or even magma will not trigger the brands! But the dot which is apllied, for example “10 Ice Damage over 7 seconds” or “3.5% chance to inflict 6 Fire Damage over 3 seconds” will trigger the brands because it is concidered a “hit”, so keep that in mind!Prismatic RiftYour chaotic energy teleports enemies away when they strike you, with a chance of random elemental effectsAs a ranged caster we dont wanna get hit, but if we do so, we dont wanna get hit twice, this helps whith our survivabillty, especially in elite/hc, so maxing this is a pretty good idea. Active Skills:Icy BlastYou unleash a hail of 5 ricocheting icy bolts to slow and immobilize your foes.Lets face it, on its own this skill doesnt do any damage, but as soon as you get ice brand this will start to shine a bit more, and if we look at the design of this spell, it rly isnt ment to do damage, its for debuffing and cc, and since we wont go PB lets take what we get, and make the most of it. Icy Blast will trigger Ice Brand since its a “hit” effect like PB but not only this, it will procc our Staff mastery to shred the elemantal resistance of our enemies and has a chance to freeze and immobilize them, even more the first tier upgrade will debuff the damage they do by 20%, man does this skill look more appealing now or what?
Torchlight 2 Synergies Mod Embermage Build
But on the other hand I dont recommend investing more then 5 points in it, why? First of all we wont be using this to dish out our top notch dmg, and this scales so bad its not worth for the dmg alone, second thing is we will be using this to quickly debuff our enemies or the boss we are fighting to stack the staff mastery debuff from range and aplly the -20% dmg debuff, so we want to keep the mana cost low!HailstormYou call down shards of ice from the sky, pummeling foes within a 15 meter radius. Hailstorm gains no Charge.Isnt this great? More and more of our skills have more then just the purpose of damaging our enemies, this skill has a chance to stun and freeze them, and the best thing? The tier upgrades will debuff them so our frost skills we do, do even more dmg up to 60% and keep in mind that we debuffed them to death with icy blast already. Max this!Frost PhaseYou vanish from one location and instantly reappear in another, dealing cold damage in both places within a 2.5 meter burst.This skill is great for an escape skill, you will knock back enemies on getting away and on the landing point, hell its our teleport with no cooldown to get everywhere a little faster or to scout an area.
Dont put anymore then 1 point into this, because we wont be using it for the damage and we wanna keep the mana cost low, by the way: the damage doesnt scale with the points we invest only knock back and freeze chance will rise so dont mistake this for a damaging ability like frost waveElemental BoonYou imbue yourself with a bolstering aura which increases your elemental damages and resistances. Boon’s benefits are also applied to any allies within 12 meters.More damage for us less damage for foes! And with the tier upgrades we get slow and immobilization resistances, this will save your behinds more then you can count in elite/hc, belive me it happend to me alot, so max this for more resist chance, dmg reduction and what not!
Oh and it will buff your allies as well. Frost WaveYou hurl forth a wave of ice shards, impaling and freezing foes in its path.I cant express how much i love this spell, when you get the first tier upgrade and got full charge, spam this and watch them die, oh did I forget to mention that this will procc ice brand due to the dot, will freeze your foes, has a range going out of the border of your screen and bounces of walls ands object? HELL YEAH;D i cant wait to get the last tier upgrade with 5 waves!!Ice PrisonYou summon pillars of ice around a target, trapping it within. You, however, can pass through the barrier.
Torchlight 2 Best Mage Build
Pillars reflect damage back at foes attacking them.Pillars last for 8 secondsThis is the king of cc’s First of all it can block an entire hallway so meeles even not trapped in it so they wont get to you, point ice prison. Second of all every enemy attacking this thing will get dmg reflected, point Ice Prison. Third you can trap f.ing bosses inside it! Point Ice Prison. 4th Its blocks ranged attacks!
Point ice prison. With the three tier upgrades it will deal damage over time, deal damage when shattered and have a cool down of 2 seconds. Holy S.
thats 7:0 for ice Prison, clearly a winner Max this!Thats it, thats all we need to rock the world of torchlight!4.
Strength adds to Weapon Damage for EVERY class. However, if you are an Embermage, you are likely using Wands or a Staff. If you are using Wands or a Staff, then you gain Weapon Damage from increasing your Focus. The reason for this is that Focus increases Magic Damage, and if you look at a staff or a wand, you will notice that they don't do any physical damage - it's all elemental!Now, there might be a couple reasons to increase your Strength as an Embermage - it WILL increase your Weapon Damage and Critical Damage, and may be useful to be able to equip certain gear.
However, I find that the benefits of increasing Strength are minimal compared to the benefits of increasing Focus. Focus gives you a greater mana pool, allows you to equip higher-level Embermage-specific gear sooner, and ALSO increases your Weapon Damage by the same amount as increasing Strength! Therefore, I recommend increasing Focus as your most important attribute, with Vitality following, then Dex sprinkled in. (Usually for gear requirements.) I sometimes increase Strength if certain gear requires it and I don't want to wait until a higher level, but almost never otherwise.Also, just a caution - Weapon Damage and Weapon DPS are NOT the same. Weapon DPS is a simplified display of a weapon's damage output, derived from a formula using Attack Speed, Weapon Damage, and more. Weapon Damage is the damage per hit of the weapon, as seen in your character stats screen.The reason I mention this is because some class skills (I think Outlander skills, mostly) use Weapon Damage as a modified ('50% of Weapon Damage') and some use Weapon DPS ('50% of Weapon DPS').
So be sure to pick the weapons and skills that compliment each other best!Another caution - some spells use Weapon DPS to calculate damage. Some do not, and are based on your character level and the level of the spell. (Hailstorm, for example.)It sounds like the setup you've chosen will work just fine with a high-Focus character build, and feel free to choose the staff with the highest weapon DPS if you're looking to deal the most damage. And don't forget to have fun!:). Never level vitality if you are just doing it for gear requirements.
Just wait for the level requirement. Vitality is an almost useless stat to boost too much.I'd pour everything into focus and put points into dex until it caps dodge. I think it is like 110 or something. Then its up to you.You can keep doing a focus/dex build where you will crit and execute a lot which is huge.(I have a dual wand outlander that I would put up against any other toon;p)Or you can do focus and split dex and strength because strength gives you just as much weapon damage physical or not and it will make you crit harder.
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. Walkthrough. Act 1 Main Quests. Act 1 Side Quests. Act 2 Main Quests. Act 2 Side Quests.
Act 3 Main Quests. Act 3 Side Quests. Skills. Character Classes. Character Build Guides. Items. Game Concepts.
Spells. Multiplayer.
Easter Eggs.
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